Archive for the ‘Links’ category

WWWWW as PDF

February 15, 2013

It took me some time, but I finally managed to get a pdf version of WWWWW online, so that you can download it and print the cards without trouble! You will find the link to the pdf file at the bottom of this German blog entry, labeled WWWWW-all.

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“Slow” Update Page for WWWWW

February 13, 2013

This entry has become obsolete. I replaced the update page for both ZzzzZ and WWWWW with pdf files always contaning the most current version of the cards, to be found at the bottom of this German entry via links labeled ZzzzZ-alle & WWWWW-all.

An emergency update for WWWWW

February 13, 2013

I really did not intend to change anything about my published version of WWWWW before playtesting proved that its rules needed to get revised, but it turns out I overlooked something really important concerning one of its special actions, and owing to Murphy I noticed that just very shortly after I published the game…

You can find a detailled explanation of the change I made on my German blog Ein Platz für Andi – I reckon chances are extremely low that any of my readers a) cannot read German, b) cares for WWWWW, c) already looked at the cards closely enough to notice the change, and d) cares for my detailled reasoning.  So let me give you just the short of it here: Chance discovery has become breakthrough; it now matters only roughly half as often; it helps you now with bad finder throws instead of enhancing already promising ones; and it doesn’t give you gold, but the effects of chaos magic, probably leading to the option to buy gold on the next turn, or maybe get into a chimera / chaos magic strategy. The old rule was really bad; the new one is really good; I thus needed to make this change ASAP.

I still intend not to change my published version of WWWWW for any reason which does not affect the game mechanics, and I sincerely hope that this will not happen anytime soon. However, since I had to make a major change now, I also made a really minor change – I tell you just in case you’d notice.

These cards changed:

Chance discovery became breakthrough, featuring a completely new effect. Game inventory, obviously, has to refer to the changed name now. Basilisk got a slightly clearer, functionally identical wording. (That last change does not apply to the German version of the game, ZzzzZ.)

That’s it.

WWWWW (Wrathful Wizards Waging Wacky Wars)

February 12, 2013

I guess many of you also read my German Blog, Ein Platz für Andi? (Admittedly, there wasn’t that much to read during the last months, but the wind is changing again…) If so, you can skip the rest of this entry, because it is little more than a duplicate in English. If you don’t, though, and the reason for that is that you are not comfortable with the German language, I have something exciting to tell you: I have designed a really cool game, called ZzzzzZ in German, and I have even translated it into English, so that you can join in the fun! The English title is WWWWW (wrathful wizards waging wacky wars) for the two-player version, and WWWWWW (wrathful wizards witlessly waging widespread wars) for the multiplayer versions.

I redesigned that game so that all the rules fit on playing cards, and I used the Magic Set Editor to design those cards. Admittedly, that program isn’t perfectly suited for creating a self-designed card game, but it was still a lot of help and allowed me to finish a prototype for playtesting. I created a PDF of the cards, ready to be printed out (7 pages total). Unfortunately, I cannot change the sorting order MSE uses, so I at least grouped those cards together by pages in the way which makes the most sense.

If you ask nicely (and provide me with an email address), I will send you my MSE file (you can have both the English or the German version), but unfortunately, I cannot upload those files to my blog. To work with that file, you obviously need to install MSE (use the above link; the download is completely free), and you also need to install a customs template I used.

To play WWWWW, you need a set of 62 cards per player, and in addition some typical gaming stuff (mostly a large number of six-sided dice). You can read all about this on the cards, though, which I designed to explain the game completely by themselves. I am curious how this works out – give me feedback! And, of course, I will also appreciate any feedback about the game itself, as well as on any errors or ambiguities of the card texts.

You find the link to the PDF at the bottom of my German entry introducing the game, labeled WWWWW-all.